Decided i had been neglecting illustrator so i decided to do re-do one of the pergonauts that was kinda muddy in the sketchbook. Below are some of the jpgs i saved along the way.
On be of my favorite things about the digital world is it allows for unlimited versioning and states. You can work for days and weeks on something and then decide you liked where it was 4 months ago and go back, if you have a saved older version. This is great for several reasons; as well as bad for those of us stricken with indecision [this guy])
this is the initial illustrator outline ontop of the scanned sketchbook page. I find the best apporach for me is to from most general to most specific, which is different from physical drawings where i tend to work comprehensively building everything up at the same time
Here you can see all the individual shapes. At this point depending on what the end game plan is things can be done a bit differently. In this case i decided to use the path finder pallet to remove unseen vectors. That is to say removing shapes that are hidden by shapes on top. The Pathfinder palette is an awesome tool.
Adding basic color information to start to get and idea of the pallet that will work best.
Fun with silhouettes…
At this point i kinda started to loose interest. However i went in and added some basic areas to apply shaping to to help suggest some volume and a light source. I did all the shadow with the pencil tool which can be a really handy tool as well, especially if you leave ‘edit strokes’ active you can generalize some shapes with the pen tool and then adjust them by drawing over them with the pencil tool.
Tags: documentUpdates, drawing, heavylox, Illustration, pathfinder, pen tool, process, The Pregonaut, Upsetters, vector artwork, victor vector





